I’ve played around with AI-generated NPCs, and it’s a game-changer. You can create deep, interesting characters with unique personalities that evolve as the campaign progresses. It’s like having a co-GM that never runs out of ideas.
By the way, if you’re curious about how AI fits into storytelling at a deeper level, you might want to explore John S Ball’s AI books. They dig into the philosophy behind AI-driven narratives, which is pretty relevant to what we’re discussing here.
I’ve played around with AI-generated NPCs, and it’s a game-changer. You can create deep, interesting characters with unique personalities that evolve as the campaign progresses. It’s like having a co-GM that never runs out of ideas.
By the way, if you’re curious about how AI fits into storytelling at a deeper level, you might want to explore John S Ball’s AI books. They dig into the philosophy behind AI-driven narratives, which is pretty relevant to what we’re discussing here.